Posted on Mar 18, 2013 in Programming
Made in seven days for the Seven Day Roguelike Challenge with minutes to spare here is; Dungeon Penetrator. Click the play button below to start the game.
It’s WASD or arrow keys to move. No support for touch screen devices in this version, sorry. Use the mouse to click items in your inventory to use them.
Written over the last week for the Seven Day Roguelike Challenge. I only really worked on for about three days, because of real life and playing with a free trial of Unity3D, which is very impressive, but too difficult to learn in a week.
I will continue to work on the game and improve it for my March One Game a Month. With some of the following;
- Better Lighting
- More than one Level
- Procedurally generated levels
- More spells and Potions.
- Some nice music.